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Sir Lancelot - Semi-realistic project

Here is a character I've been working on for a pretty long time, now.
While I created Lancelot about 6 years ago, I never managed to give him the traits I really wanted.
So I went for a more realistic style for the first time I got to "full body render" him.
I'm pretty happy with the result but would love to get feedbacks and advices!

Update 06/01/2021 - Low poly is done and all props are here. Texture base is done (Norm and AO), and now, rigging is on the way!
And when that's done, to PBR!

Concept

Concept

Polycount is around 100k

Polycount is around 100k

Color blocking - here in flat lighting - 
Normals and AO done in xNormal

Color blocking - here in flat lighting -
Normals and AO done in xNormal