Hi, my name is Aude and I'm a character and 3D artist.
I recently worked on Exogate Initiative with XenoBits.
My specialties are characters and creatures modeling (high poly sculpting to low poly in the stylized or semi-realistic style) and texturing (handpainted, stylized PBR).
I'm also a 3D generalist, concept artist (characters, creatures, plants, props and weapons), I can make simple rigs (and I actually like skinning said rigs).
I worked on Exogate Initiative, where I was in charge of:
- Character modeling and texturing (from existing concepts)
- Humanoïds and creature-like aliens concepting, modeling, texturing (rigging and animating in some cases)
- Concepts art for some props and environment assets
- Modeling, texturing and rendering of said assets
- 2D creation for communication visuals and Steam achievements
- French localization