Here is a model based on the Daemogoth Titan by Chris Cold (for MtG - Strixhaven School of Mages expansion).
I've been making the move to Blender, so I wanted to see what could be done with it and turns out, you can do everything: sculpting (great but ZBrush will always be my favorite software), retopo, baking, painting, render... It was a good exercise and I found some great extensions along the way (PolyQuilt and Ucupaint).
Mostly hand-painted, but I still used a Normal map as I wanted to try the baking out and I added some lights in the render phase as well.