Here are some props assets made for some projects at Arkham Studio.
First one was for the studio itself and the second for a VR hair salon experience for which I had to create specific props (textures applied in Unity).
For the third project (and another that I don't know if I can show it or not, saddly), we bought some assets online that I often reworked or adapted to our use, I designed, modeled and animated others, and I was in charge of importing, setting and animating the scenes in Unity.