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Ascent - Miscellaneous assets

Some random stuff I did for my end year project.
My main occupations were concept and character art, rigging and animation,
but I also did some illustrations/carvings, an "alphabet", some 3D assets (most of them haven't been used) and weapons,
2D level design/building, logos and finally the artbook for the games.
Last year was quite a full year, but I learned a lot!
(Pretty late posting that, but found it while browsing my files)

A little bit of everything

A little bit of everything

3D assets -unused-

3D assets -unused-

Heroes weapons -Sword concept by Guillaume Cossée de Semeries-

Heroes weapons -Sword concept by Guillaume Cossée de Semeries-

Ancient alphabet -a mix of glyphs, runes and ancient arabic and chinese-

Ancient alphabet -a mix of glyphs, runes and ancient arabic and chinese-

Tryptich showing the decline of the ancient civilization

Tryptich showing the decline of the ancient civilization

Trailer illustrations

Trailer illustrations

Quick level design. In game, we used a little bit of every map

Quick level design. In game, we used a little bit of every map

Pause menu, with a first try on the left, and final version on the right

Pause menu, with a first try on the left, and final version on the right

Game and group logos

Game and group logos